VFX Studio support
We deliver production-ready real-time VFX that drop straight into your engine. Fire, smoke, destruction, environmental FX, shaders full pipeline integration with zero ramp-up time.
Explore Collaboration→We deliver production-ready real-time VFX that drop straight into your engine. Fire, smoke, destruction, environmental FX, shaders full pipeline integration with zero ramp-up time.
Explore Collaboration→Industry-grade training built on the same production experience that powers our outsourcing work.Courses, tutorials, and resourcestaught by artists who've shipped real games.
Explore Education →MadVFX started from a decade inside AAA studios shipping effects for Battlefield 6, Gears of War, Shadow of War, and more. We saw two problems nobody was solving well: studios struggling to find reliable VFX partners who could actually integrate into a live pipeline, and artists struggling to find training that matched what production actually demands.
So we built both under one roof MadVFX is a VFX outsourcing studio and an education platform each side fueling the other. Our outsourcing work keeps us sharp on what studios actually need right now. That production experience flows directly into our courses, tutorials, and resources.
MadVFX AB was founded in Sweden by Mustafa Alobaidi and Björn Riemann. We work with studios globally on outsourced VFX production, and we teach artists worldwide how to build production-quality effects from day one.
One studio. Two missions. Better effects for games.
Deliver world-class real-time VFX both as a production partner for game studios and as an education platform for the next generation of VFX artists.
To be the most trusted name in game VFX globally. The studio you hire when quality matters, and the platform you learn on when your career matters.
Quality over quantity. Reference before guesswork. We hold our outsourcing work and our courses to the same standard — production-ready or it doesn't ship.





Why studios trust us with their projects and artists trust us with their careers.
We've shipped AAA titles. Our work and our teaching come from the same real-world production floor.
Our work keeps us current. Our education makes us better communicators. Each side sharpens the other.
For studios: we integrate into your Perforce, your naming, your quality bar. For students: we teach real pipeline thinking.
We don't guess. We study real-world behavior and build from observation — in production and in every course we make.
A Swedish-registered company. Education, outsourcing, and future R&D tools — all under one roof.
One of Europe's strongest game dev hubs. Home to DICE, Avalanche, Mojang, and many more.
Students and studio clients worldwide. All courses in English. Outsourcing runs remote-first.
Whether you're a studio looking for VFX support or an artist ready to level up we'd love to hear from you.