Become a master in game VFX with Houdini pyro simulations. Build real-time effects with particles, simulations, and many more in this career-focused course.

This introductory Houdini Pyro course is designed for beginners seeking to create realistic VFX, including explosions, smoke, and fire. In this 13-hour online course, we will explore Houdini’s interface and Pyro tools, learning to navigate its node-based system for creating and controlling dynamic effects. The course covers essential techniques for simulating realistic explosions and optimizing VFX for game engines like Unity and Unreal Engine.
Participants will also learn lighting and rendering fundamentals, including setting up a 6-point lighting rig to add depth and realism, as well as applying custom shaders to enhance textures and materials for fire, smoke, and explosions.
Navigating Houdini’s interface and Pyro tools
How to simulate fire, smoke, and explosions
Optimizing Pyro simulations for real-time use in Unreal
Lighting & rendering with a 6-point rig for depth and realism
Applying shaders and materials for dynamic VFX
Understand what Pyro is and how fire, smoke, and explosions are used in real-time VFX.

Learn Houdini’s interface, navigation, and the core node/operator system.

Create sources for fire, smoke, and explosions to drive your simulations.

Explore the Pyro Solver, its parameters, fields, and forces to build basic simulations.

Simulate cinematic explosions from scratch and with shelf tools.

Build realistic fire effects and compare custom setups with shelf tools.

Create smoke effects, trails, and atmospheric variations.

Render fire, smoke, and explosions with Karma using a 6-point light setup.

Pack explosion and smoke channels for engine-ready textures.

Import your simulations into Unreal and build fire, smoke, and particle materials.


Enroll in the Masterclass and start building production-quality VFX from day one.